Saturday, 27 February 2016

Research into Mental Health (illustration and products)

I have said before I don't want this project to be too heavily based on mental health issues as I don't want it to seem like I am proposing a 'cure', I just want it to promote positivity, relieve stress and help people interact with the outside world. I thought I would do some research into illustration that tackles mental health issues, happiness and positivity to see what already exists and how my work can be different and refreshing.


Toby Allen - These illustrations are heavily based on mental health conditions and tackle serious topics. Even though they have been created to help himself and others try to overcome these issues, I feel they are quite intense and excludes the people who haven't actually got a mental health issue but just want to feel a bit better about themselves.

The Sad Ghost Club - I have mixed feelings about this collective. On one hand I really like what they're doing with raising awareness of mental health and promoting positivity with messages like 'if it's not your time now, it will be soon'. They are creating a kind of supportive community through illustration which I think is really nice, however some of their products tackle the deep topics within mental health which to me seem to dwell on the negatives too much. I know some people would find this comforting and I don't want to preach my own opinions as truth but personally, I think it would be best for my project to take a more constructive approach to promoting positivity.

Atelier Stella Ceramics - Stella Baggot aims to 'bring a smile' with her work and doesn't purposely tackle issues of mental health. I think this is a nice way of looking at it, it isn't exclusive in any way as everyone could do with a pick-me-up at some point. Maybe this is the kind of thing I should be promoting my products as because I don't want to get caught up with mental health labels or offend anyone by it coming across as me saying that mental health issues can be easily solved by purchasing a product. That's not what I think at all.


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