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| Original roughs |
Storyboarding
There is not much difference between each of the frames but this storyboard has helped me to figure out the difference facial expressions needed and the movement of the arms.
I started the making process by drawing out the mirror and bathroom scene using pencil crayons. I wanted the animation to be a bit shaky so I was going to draw multiple scenes so that it would change slightly between frames, but I then realised that placing each frame a fraction out of line would achieve a similar effect.
I cut out all the components I needed after also drawing these out in pencil crayon. I used the lightbox to line up the features of the faces so that there wouldn't bee too much of a dramatic difference between each of the frames.
I wanted to keep this animation very simple in the way I produced each of the frames. I didn't want a smooth animation so I was quite rough with how I was placing each of the components on the page ready for scanning. I initially planned to scan all of my components in separately and arrange them on Photoshop but I didn't want to become too reliant on Photoshop for all of my gifs for this brief. I attached my pieces together using small pieces of masking tape and placed them into the scanner along with the cotton which I had purposely tangled around the hands to make the hair look knotted.
Below is my gif at this stage. You can see some marks towards the left of the light and on the pink perfume bottle which I will try to get rid of subtly using the patch tool.
I wanted the bottles and containers in the foreground to stand out more than they were originally to show that they are closer, at the moment they look quite pale. To solve this I selected the bottles on the shelf and copied this onto a new layer which would remain the same on each of the frames. I altered the saturation and levels to make them stand forward more and compete against the rest of the scene.
At this stage, I wasn't sure that it was clear she was looking through a mirror so I wanted to make this clearer. I selected the frame of the mirror and added a transparent fill as if the mirror was a bit steamed up or dirty and I then used a low opacity white brush to make shine lines across it. I think this is effective in making this area look like a reflective surface. Because of this change, I had to up the colour saturation of the character so that she didn't look drained of colour.
This also lead to another problem of the shine lines extending off the actual mirror which was a fault of my own for selecting the outline of the mirror as well as the actual shape. You can see that the black line below the light in intercepted by the shine lines which is not how this would actually look. To solve this, I copied and pasted the yellow light onto a new layer for each frame and placed it to fit over the original to block out this imperfection.
This also solved the problem I had on some frames where the hair had moved without me realising while I was placing everything into the scanner and the cotton had overlapped the light. This needed to be cropped off so that the reflection of the character was only contained within the four sides of the mirror.
Final Gif
I am happy with how this last gif has turned out. This was the gif I was most worried about because I wasn't sure there was enough to it for it to be interesting but I actually think that out of the three of my gifs, this action is the most appropriate to the format as there is no clear beginning or end to the animation which is exactly what gifs are about. To improve this I would consider the shape of the mouth more because it looks a but like she is chewing as it is moving so fast. It might have been better for just one side of the mouth to open and then just close again.
At first, I found the slight movement of the light a bit irritating but I think it adds to the frustration of the image. It could also being implying that the light is flickering as the paler yellow glow around the light is moving slightly as well.















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